![]() On the visual end, the game provided a visually-engaging world filled with characters that added intrigue to what Fabletown had to offer, while the central mystery of the “whodunit” Bigy and Snow had to solve was the drive. As a non- Fables reader being introduced to many of these characters for the first time, seeing this spin on classic fairy tales easily was one of the biggest draws to uncovering more about Bigby’s world and those around him: Beauty and Beasts’ financial struggles and strained relationship, Ichabod Crane’s seedy interests, and the humorously droll Colin wandering (and smoking) around Bigby’s apartment un-Glamoured. The strong presentation and art of Fabletown though wouldn’t be the same without its “colorful” cast of characters, adding to the unique world and universe that the title builds and adds as its biggest draw. Though the graphics and art direction resemble much of the work from The Walking Dead, the brighter color palate and art-style arguably suit The Wolf Among Us better in bringing Fabletown to life. ![]() Soaked in the neon-lit world of places like the Pudding & Pie strip club or the vast library of Bufkin, the fairy-tale inspired locations and characters comes to life with a slight dose of weirdness and intrigue, complimented by the game’s cel-shaded graphics and synthesized soundtrack. ![]() ![]() Across the first season’s five episodes, Bigby and Snow get taken through the streets and the seedier spots of Fabletown, leading to an always-engaging romp with the game’s impressive visuals/soundtrack and strong art direction. ![]()
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